Part 28
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On to better things. This chapter is actually one of my favorites in the latter half of the game.
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![](3-Kelik.png)
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I should note that Levion's been with us for all this time, but he just hasn't joined the party for battles. Don't ask me why.
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Not as strong anymore, honestly.
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Hooray. Somebody's finally getting it.
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You know guys, if there's someone who ought to know if there's something wrong with Siegfried, it'd probably be his own son. Just saying.
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We now cut to the area where our chapter takes place.
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The fellow with the monocle is named Eligor, and is it just me, or does his side of the argument seem a lot more reasonable?
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Obviously, Eligor is using his leverage to force Risk to fight, but at the same time, there's nothing he said that didn't make sense with what we've been shown so far.
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At the other end of the stage...
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One fade to exposition later...
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Back to the rebellion.
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Why are they even having this argument? Suddenly...
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Show, don't tell, Blazer. All of our weapons and items are fine, so this doesn't even make sense.
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That's a...lot of troops.
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What, was Eligor on a loudspeaker? How'd you even hear that?
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But before we do that, we've got promotions to hand out.
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That constitution is still pathetic for a spear user, but now at least she can branch out into swords.
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And Kevin's constitution is just perfect for learning axes. Plus that speed gain just makes me feel all warm inside.
![](http://lpix.org/1428222/Chapter 21.jpg)
Now then, there's no pre-battle dialogue, so let's hop right to it.
Chapter 21 is a real meat grinder. Almost every enemy is going to be coming right at us, and we start out in a pretty rough position. There's a decent variety of enemies such that high defense or high resistance units can't just tank the whole horde too. Surviving the initial assault takes a bit of strategy and placement, but if you can do it, the rest of this chapter shouldn't pose too much of a challenge.
Player Phase:
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Enemy Phase:
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Rather nice player phase theme too. One of my favorites.
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As always, defense maps can be won by killing the commander instead. Eligor's a unique spellcaster class, the Sorcerer, because in FE7 Druids couldn't actually use Anima magic. If he has a major problem, it's that speed of his. Most of our units have enough HP to take a high-powered blast of magic to the face, but he can't take too many hits from our guys in return, so he'll have to depend on being able to finish people in one shot.
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Levion's joining the party officially now, and he's the tank paladin to Howard's more speedy version. I typically use Levion more often, because what I want from my prepromotes is the ability to just lay into the enemy side without too many worries, and he's the guy for it.
Fun fact: if you pit Howard against Levion in Chapter 12, Levion tends to wipe the floor with him. Just thought I ought to share that. Don't know what happens to the story if Howard gets killed there, but I imagine that Blazer assumed that no player would actually be silly enough to try.
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Leopold's here too, but he's only an NPC guarding the Blaine King. And no, that's not just me being formal.
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The man is literally just called Blaine King. You might think that we're supposed to protect him, and there is a death quote if such an event occurs, but...well, you'll see.
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Risk is over by Eligor, and he's quite a bit stronger than Ben. Of note, the weapon he's carrying is called the Undying Sword, and true to its name, the weapon has infinite uses, with 10 might, 9 weight, and 90 hit. It's not even restricted to myrmidon-types. The only drawback to it is the A rank requirement.
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Now that the introductions are over, it's time to make a defensive wall. You don't want to rush into the enemy forces, because there are so many of them that your weakest units will get swarmed and worn down.
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Even so, there are some noticeable weak points in our defenses.
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Kelik is honestly better than Shuuda in every way. It's hard to justify continuing to bring him out on these things.
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For instance, Kelik will actually get defensive stats from time to time.
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I mean, I guess you still have to guard the throne, but having the guy you're defending just walk off the battlefield is kind of unsporting.
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You want to smack down these folks on the bottom as soon as possible, because they can flank your forces pretty badly while you're dealing with the folks coming from the left.
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It's nice having an axe user with a speed growth.
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I can't wait for Storm to get back.
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In other news, this is Ace's chapter for redemption. Don't know what got into him, but he really strove to impress me in this run.
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Seriously, I can't keep putting up with stuff like this. Your days are numbered, Shudda.
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I don't know why I love this crit animation so much, but I do. It's probably the charm of it.
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A magician with so much defense is also refreshing.
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Like Itsuke, for instance.
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One thing that you have to watch out for on this map is that the enemies all have a very respectable amount of skill. You're going to be seeing 40-60% chances pretty often, even on your dodgier folks.
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Guess we'll have to take steps to correct that.
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Jeez, and that's after a couple turns of wearing them down. This chapter's got almost the max amount of troops, and almost all of them are set to come after you.
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Fortunately for the people who might have gotten unlucky with their units, this chapter gives you an out.
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For the next few turns, four cavaliers are going to be spawning to help us. Or, depending on your point of view, get in the way and/or steal our experience.
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Guess we'll have to take it all before they get here.
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I've never seen a myrmidon with this much defense.
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Good job actually getting some magic this time, at least.
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Using her natural speed and the support from Ben, Emma is a very effective dodge tank.
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Did I mention the sky-high resistance?
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Kevin could stand to get more resistance himself, but being a physical wall is good too.
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Naturally, having reinforcements on our side means that the enemy will also spawn reinforcements. Our progress forward is going to be slowed a bit by these guys, but we still have sixteen units.
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I mean, look at what Kelik can do to this promoted guy who, for reasons unknown, doesn't move when we get close to him. Matter of fact, quite a few promoted enemies just hold their position. Kind of weird.
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...Sure, why not?
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Of course, there are exceptions to what I said earlier.
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Not that it matters.
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Anakin's two most important stats, bar none.
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Finally.
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Kelik's two most important stats.
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Emma...should get more stats next level.
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For reasons unknown, Blazer decided to rename Luna, just like he did Shine. Guess he just felt like being creative that day.
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On Turn 6, the game mixes it up a bit by adding these guys, along with the cavaliers.
No, that sniper doesn't move.
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Boy, do I love effective damage.
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Seems like everyone's in a speedy mood today. I'll take it.
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Cia's the sage. Oh yeah.
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Oh look! Shon's speed supplement arrived!
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Some people don't need performance enhancers to succeed.
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Now then, let's give Risk a talking-to.
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So if I understand this right, Ben understood that villains will never give the hostage away if you do what they want, so he didn't bother to do what they wanted in the first place. That's ingenious! Except for the part where they kill the hostage because you aren't doing what they want.
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Yeah, I'm sure that the friends of the night watchmen who he killed will be completely understanding.
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That same level again. I wonder how that's happening.
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A convenient crit on Levion's part gives us a Silver Bow. Always handy.
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Oh, he is out. Shuuda is SO out.
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Forgot to mention, but Eligor WILL move if you get too close. Bit of a nasty surprise.
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You've got two choices, man.
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While I applaud Blazer's attempt at making custom animations, that's a real noodle arm there.
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Well, aren't these folks familiar.
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As you wish.
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So Arthur, Storm, and Haas are back. Little late in the story, unfortunately, because I really liked Arthur's progress. Still, there might be time.
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They've also brought Liquid with them, but before you just dismiss him as a prepromote with stats, I feel that you ought to know the following:
Liquid has innate Lethality. He is an assassin with an axe.
Yeah. Betcha didn't see that coming.
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Too bad that we're almost done cleaning up here, or else I'd demonstrate. But that can wait until next chapter.
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Wish he could have gotten a bit more strength, but he's promoting, regardless.
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Itsuke is pretty close too. Just gotta find someone for him to miss against...
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Okay, time to implement operation Make Eligor Look Like a Pansy.
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Although he honestly doesn't need much help with that.
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Okay Ben, time to reap the spoils!
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Worst part is that those are the actual promotion gains. FE7 was not very generous with its promotions.
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As Itsuke misses dutifully, earning himself this wonderful final level...
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We draw this chapter to a close.
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No, I could imagine that.
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Not only do we get a free Nosferatu (which is good, 'cause those aren't cheap)...
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But killing Eligor instead of waiting for the chapter to end nets us the third Secret.
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Uh...that doesn't mean what it sounds like, right Anakin?
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Suddenly...
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It's Galagar, baby!
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So just to reiterate: super strong magician, can teleport anywhere he wants, has multi-colored eyes, AND is psychic. If Galagar wasn't a clear villain, you'd almost be tempted to call him a Mary Sue.
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Yes, let's have a chat with Blaine King.
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Now, you might be tempted to think that someone would find this response reasonable, given what Blaine's been through, but this is Siegfried we're dealing with here.
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I mean, jeez, you want to twist the knife a little more? But don't worry, we're not done here.
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I mean, perhaps there's more to it, but what I'm hearing here is that Siegfried is taking people from who knows where and just ditching them in the middle of Blaine to find their own way back home.
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Fortunately, there's a distraction.
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Yes we do! Have you seen our finances?
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Now, we have two choices here. The first one obviously gets us Leopold, but...
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Ultimately though, I chose not to, because there's something bigger at stake than just money.
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Class act.
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You see, while Leopold is a good unit, and I'll be giving him a character bio in just a bit, getting a rare weapon is more than worth the sacrifice. I think I know just what spear-wielding unit would like a high hit weapon that grants a bonus to resistance.
Next Time: It's the Heroes vs. the Zeros, and we beat the assassins at their own game.
Extras
![](126-RiskProfile.png)
Risk
Class: Swordmaster
Weapon Ranks: A in swords
Affinity: Fire
HP: 44 (75%) Lck: 20 (15%)
Str: 15 (45%) Def: 11 (30%)
Skl: 22 (60%) Res: 10 (30%)
Spd: 18 (55%) Con: 10
We've entered into the part of the game where the prepromotes they fire at you are really awesome, with a few exceptions. It doesn't even matter that Risk has such a cruddy luck growth when he starts out 2/3 of the way to the max, and everything else is just fantastic for a Swordmaster, even though his strength might be a little on the lower end. But that's fine. He's Level 1, and will probably make it up in no time, if we want to use him.
![](127-LiquidProfile.png)
Liquid
Class: Berserker
Weapon Ranks: A in axes
Affinity: Wind
HP: 39 (65%) Lck: 8 (35%)
Str: 18 (60%) Def: 10 (30%)
Skl: 10 (80%) Res: 2 (35%)
Spd: 18 (85%) Con: 13
Liquid is an axe assassin. I don't care what his bases are. Throw that man the Chainsaw, and the experience bonus from triggering Lethality will be showering him in levels in no time. And those growths...man, those growths. People take one look at Liquid's bases and they say that he's no good, that he won't amount to anything. Friends, you couldn't be more wrong.
Also, I know that isn't his default expression, but I love that Blazer made him an alternate expression so much that I'd like to think that it's his default one.
![](128-LeopoldProfile.png)
Leopold
Class: Wyvern Lord
Weapon Ranks: B in lances and swords
Affinity: Wind
HP: 43 (85%) Lck: 9 (25%)
Str: 17 (50%) Def: 22 (40%)
Skl: 18 (30%) Res: 5 (10%)
Spd: 18 (35%) Con: 12
Leopold might have filled in as a fantastic aerial tank, but those growths are not especially stellar. He starts out beautifully, but he's not likely to go too far from his base. It's possible that by the time they reach Level 5, Karina and perhaps Ben will have matched him or surpassed him in most of his stats. Getting the super lance and 10000 gold will have to make up for the fact that we don't have the Brave Sword now.